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Ball game simulation





Left mouse button + drag will orbit the camera around the cursor.
Right mouse button + drag will pan the camera anchored around the cursor.
Mouse wheel will move the camera forward or back.

Esc will close the program.

I built this because it uses a basic AI team architecture I've wanted to try out in a simple ball game simulation. The AI architecture describes the concept of a team assigning roles to players, which in turn are implemented in terms of a basic reportoire of actions. The architecture is described in some more detail in the readme file.

3 comments:

  1. This is amazing. Is there any way to slow it down a bit? Or maybe it's just me and vista. :(

    ReplyDelete
  2. Thank you! I'm glad you like it!

    I'll post a frame limited version that should correct this problem.

    I should have done this to begin with obviously...better late than never.

    ReplyDelete
  3. That's much better. I could stare at it for hours. Reminds me of John Conway's Game of Life, but for soccer hooligans. j/k. Truly cool.

    ReplyDelete

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