Friday, November 2, 2007

First upload - Verlet Origami

I'm finally going to do it - I'm summoning the courage to put up one of my programs for you to download and play with. Depending on the kind of response I get in terms of comments and emails, I'll post more trinkets like this, and if enough people express interest, some source code as well with detailed tutorials about how to use the framework I've made to make your own 3D simulations and games.

The program I am uploading here is called VerletOrigami.

I'm using a basic verlet physics engine to simulate a ball and strut model of a pre-creased, rigid piece of paper.

The paper has been pre-creased for a paper plane, and the simulation will "fold" the paper into a paper airplane in front of your eyes, demonstrating the viability of using verlet physics to simulate a piece of paper.

Screenshots:








Left mouse button + drag will orbit the camera around the cursor.
Right mouse button + drag will pan the camera anchored around the cursor.
Mouse wheel will move the camera forward or back.

Esc will close the program.

Latest version updated on Tuesday, 5th February, 2008.
Download latest version here
(The password for the zip file is createuniverses)

Links:
http://www.worldofsimulation.com/origami/origami-simulator/

3 comments:

Anonymous said...

That was neat. Keep it up, why not?

ycc2106 said...

NOTE: THE ZIP IS A COMPRESSED EXE FILE.

Looks as if you are doing a fine job !
So I downloaded the zip file, but unfortunately… - and I knew it! -
it was an .exe.
I don't have Windows.
Please inform us in the future.
But as I said, you seem to be doing a great job! Keep up ! :)

thecodewitch said...

At the moment, all my programs are released only in Win32 executable format, along with a readme file and changelog. The executable is not dependent on any external library and is very compact - it should run on a fresh install of windows. (Windows comes with OpenGL 1.2 library built in)

What format would you like? What format were you expecting?