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wtf-atabimp - fugue @ Flashback 2011


This demo is built on a framework that allows the entire demo to be driven by lua. The lua files are included, and can be modified freely. There is also a console available from the demo itself, providing a "live coding" environment which permits complete modification of the demo while it is running. There is an unmarked pane splitter at the bottom of the window which can be moved to reveal the console.

This is my first demo, and I wrote it this way to permit the protoyping of different effects easily. In this demo, there are only 3 effects:

  • A 3D braitenberg vehicle simulation, where 200 randomly placed objects self organize into a group of 3D curves
  • An animated heightmap
  • A randomly generated group of polylines with a bunch of triangular guys moving along them.

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